Harsh Borah
harshdesign



Location:
Melbourne, Australia

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English

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July 2003

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Guinea Tribal
3ds max, Maya, mental ray, ZBrush
October 2008


   
This is a work in progress render of 3d portrait I'm working on. Its a test to achieve believable skin under sun-bathed lit conditions. Modeled base cage Maya, skin details modeled and textured in Zbrush. Rendered using SSS in Mental Ray inside 3dsmax.

 
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