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<title>harshdesign's CGPortoflio Gallery</title>
<link>http://harshdesign.cgsociety.org/gallery/</link>
<description>harshdesign's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Jumper - Roland</title>
	<link>http://harshdesign.cgsociety.org/gallery/607061</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1205235983_small.jpg"><br><br>My work as Lead 3D Character artist on JUMPER. <br />
Click for further images and information on the link below...<br />
<br />
http://www.harshcg.com/jumper.html<br />
<br />
Polycount =  6500 Triangles]]>
	</description>
	<pubDate>Tue, 11 Mar 2008 11:46:26 +0000</pubDate>
	</item>
	<item>
	<title>Clint Eastwood</title>
	<link>http://harshdesign.cgsociety.org/gallery/461148</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1212839015_small.jpg"><br><br>Rendertest of Dirty Harry Clint Eastwood. Base mesh in Maya, details in Mudbox and final render in 3dsmax MR.<br />
Visit this page for more details<br />
http://www.harshcg.com/clint.html]]>
	</description>
	<pubDate>Thu, 08 Feb 2007 01:28:53 +0000</pubDate>
	</item>
	<item>
	<title>Vlad The Impaler</title>
	<link>http://harshdesign.cgsociety.org/gallery/302353</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1134631481_small.jpg"><br><br>Latest Project. VLAD THE IMPALER.<br />
I’ve been working on it for quite some time as my personal modeling, texturing and lighting practice, and also for the completion running on www.cgunderground.com  named  Character Caught in Motion - for which i won the first prize <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
<br />
Softwares used :  Maya, Zbrush2, Photoshop.<br />
<br />
HighRes Image 4000 Pixels<br />
<br />
<a href="http://www.harshcg.com/stuff/vlad/vlad_wallpaper_4000.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Thu, 15 Dec 2005 07:24:45 +0000</pubDate>
	</item>
	<item>
	<title>Cinematic Character</title>
	<link>http://harshdesign.cgsociety.org/gallery/444262</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1167025819_small.jpg"><br><br>A character test i did for our ongoing game at Redtribe Games. Base mesh in 3dsmax, modeling details and texturing in ZBrush. ]]>
	</description>
	<pubDate>Mon, 25 Dec 2006 05:50:22 +0000</pubDate>
	</item>
	<item>
	<title>Skullhead Mobster</title>
	<link>http://harshdesign.cgsociety.org/gallery/284144</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1128841579_small.jpg"><br><br>My new work SKULLHEAD MOBSTER... he's quite dangerous and sometimes when annoyed, kills his own gang members :P actually i find him too hilarious.<br />
Anyways base model done in maya and displacement and bump detailing in zbrush.  I cud've done some more work on him...but for now i think its done. Hope ya like it and post your valuable comments.<br />
<a href="http://www.harshcg.com/demoreel05/skullhead_final01.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Sun, 09 Oct 2005 07:06:24 +0000</pubDate>
	</item>
	<item>
	<title>Wolf Sculpture</title>
	<link>http://harshdesign.cgsociety.org/gallery/390435</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1154941347_small.jpg"><br><br>Sculpture of Wolf i made with Super Sculpey in 2005.]]>
	</description>
	<pubDate>Mon, 07 Aug 2006 09:03:13 +0000</pubDate>
	</item>
	<item>
	<title>Roland : Jumper</title>
	<link>http://harshdesign.cgsociety.org/gallery/607080</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1212825113_small.jpg"><br><br>My work as Lead 3D Character artist on JUMPER.<br />
Click for further images and information on the link below...<br />
<br />
http://www.harshcg.com/jumper.html<br />
<br />
Polycount = 6500 Triangles]]>
	</description>
	<pubDate>Tue, 11 Mar 2008 12:49:28 +0000</pubDate>
	</item>
	<item>
	<title>Jumper - Captain</title>
	<link>http://harshdesign.cgsociety.org/gallery/607060</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1205235730_small.jpg"><br><br>My work as Lead 3D Character artist on JUMPER. <br />
Click for further images and information on the link below...<br />
<br />
http://www.harshcg.com/jumper.html]]>
	</description>
	<pubDate>Tue, 11 Mar 2008 11:42:14 +0000</pubDate>
	</item>
	<item>
	<title>Jumper - David</title>
	<link>http://harshdesign.cgsociety.org/gallery/607056</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1205234944_small.jpg"><br><br>My work as Lead 3D Character artist on JUMPER. <br />
Click for further images and information on the link below...<br />
<br />
http://www.harshcg.com/jumper.html]]>
	</description>
	<pubDate>Tue, 11 Mar 2008 11:29:18 +0000</pubDate>
	</item>
	<item>
	<title>Jumper - Griffin</title>
	<link>http://harshdesign.cgsociety.org/gallery/607058</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1205235395_small.jpg"><br><br>My work as Lead 3D Character artist on JUMPER. <br />
Click for further images and information on the link below...<br />
<br />
http://www.harshcg.com/jumper.html]]>
	</description>
	<pubDate>Tue, 11 Mar 2008 11:36:37 +0000</pubDate>
	</item>
	<item>
	<title>Samuel Jackson 2D</title>
	<link>http://harshdesign.cgsociety.org/gallery/589928</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1201653352_small.jpg"><br><br>Painted for CGTalk OFDW 022:Bargue  in photoshop. Reference is from Jacques Defontaine's 3d render.]]>
	</description>
	<pubDate>Wed, 30 Jan 2008 00:36:15 +0000</pubDate>
	</item>
	<item>
	<title>Dare to Stare?</title>
	<link>http://harshdesign.cgsociety.org/gallery/582994</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1200057995_small.jpg"><br><br>a quick paint done in photoshop. Took about 4-5 hours.]]>
	</description>
	<pubDate>Fri, 11 Jan 2008 13:27:15 +0000</pubDate>
	</item>
	<item>
	<title>Old Man Portrait</title>
	<link>http://harshdesign.cgsociety.org/gallery/570115</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1197010605_small.jpg"><br><br>Painting done in Photoshop using basic brush with pen pressure.<br />
Took about 6-8 hrs.]]>
	</description>
	<pubDate>Fri, 07 Dec 2007 05:58:15 +0000</pubDate>
	</item>
	<item>
	<title>Female Nude 1</title>
	<link>http://harshdesign.cgsociety.org/gallery/557550</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1194154142_small.jpg"><br><br>One of Female Nudes i am doing to study beautiful curves women body has got. <br />
<br />
1 day modeling in Mudbox and 1 day shading and render done in 3dsmax.<br />
<br />
Visit here for more<br />
http://www.harshcg.com/3dsketch.html]]>
	</description>
	<pubDate>Sun, 04 Nov 2007 05:25:39 +0000</pubDate>
	</item>
	<item>
	<title>Head Sculpt</title>
	<link>http://harshdesign.cgsociety.org/gallery/444261</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1167025498_small.jpg"><br><br>Digital Sculpt of a famous classic actor. Base mesh done in maya and details in Mudbox.]]>
	</description>
	<pubDate>Mon, 25 Dec 2006 05:45:01 +0000</pubDate>
	</item>
	<item>
	<title>Beast from Xmen3</title>
	<link>http://harshdesign.cgsociety.org/gallery/369939</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1165103536_small.jpg"><br><br>Being a huge XMen fan, this is my first character in series of character im modeling from XMen3. Base model in Maya, detailing in zbrush2 render in MR. You may view video tutorial of scuplting his head in zb2 through this link.<br />
<br />
http://www.harshcg.com/tutorials/zbrush_beast.html<br />
]]>
	</description>
	<pubDate>Wed, 14 Jun 2006 10:18:44 +0000</pubDate>
	</item>
	<item>
	<title>Creature Concept</title>
	<link>http://harshdesign.cgsociety.org/gallery/481990</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1175670183_small.jpg"><br><br>Creature modeled in Mudbox, inspired from Weta Sculptures.]]>
	</description>
	<pubDate>Wed, 04 Apr 2007 07:03:09 +0000</pubDate>
	</item>
	<item>
	<title>Gunman</title>
	<link>http://harshdesign.cgsociety.org/gallery/414875</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1160956898_small.jpg"><br><br>Inspired from Gears of War and one of Carlos Huante's concept.<br />
Base mesh in Maya and detailing in Mudbox.<br />
3 days start to finish.]]>
	</description>
	<pubDate>Mon, 09 Oct 2006 01:43:47 +0000</pubDate>
	</item>
	<item>
	<title>Gunman</title>
	<link>http://harshdesign.cgsociety.org/gallery/414876</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1160358275_small.jpg"><br><br>Inspired from Gears of War and one of Carlos Huante's concept.<br />
Base mesh in Maya and detailing in Mudbox.<br />
3 days start to finish.]]>
	</description>
	<pubDate>Mon, 09 Oct 2006 01:44:37 +0000</pubDate>
	</item>
	<item>
	<title>The Elf</title>
	<link>http://harshdesign.cgsociety.org/gallery/392913</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1155511910_small.jpg"><br><br>This is my new digital sculpt using Mudbox3D for first time...as im in their Beta now, it was a treat to try out this new software.<br />
Dindn't thought of excatly what to model, was doodling and came out with this concept head. Then thought of modeling the complete character...so working on the body now...ill keep updated! &quot;hopefully if i finish this time...DUH&quot;<br />
<br />
One day of work...details sculpted in Mudbox3D and base mesh in Maya.<br />
<br />
]]>
	</description>
	<pubDate>Sun, 13 Aug 2006 23:31:53 +0000</pubDate>
	</item>
	<item>
	<title>Reminiscence</title>
	<link>http://harshdesign.cgsociety.org/gallery/266807</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1123784201_small.jpg"><br><br>Cover page for my demoreel 2005<br />
<br />
You may also check my demoreel here<br />
http://forums.cgsociety.org/showthread.php?t=266678<br />
<br />
High res image<br />
<a href="http://www.harshcg.com/demoreel05/harsh_poster_5000res.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Thu, 11 Aug 2005 18:16:42 +0000</pubDate>
	</item>
	<item>
	<title>Marine Soldier</title>
	<link>http://harshdesign.cgsociety.org/gallery/357975</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1148442957_small.jpg"><br><br>A character i did for my demoreel in 2005]]>
	</description>
	<pubDate>Tue, 16 May 2006 04:33:53 +0000</pubDate>
	</item>
	<item>
	<title>Duke</title>
	<link>http://harshdesign.cgsociety.org/gallery/361332</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1148443883_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 24 May 2006 04:13:19 +0000</pubDate>
	</item>
	<item>
	<title>Beast</title>
	<link>http://harshdesign.cgsociety.org/gallery/363296</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/46493/46493_1148954340_small.jpg"><br><br>Sarted modeling the Beast from X Men3. I'm a huge X Men fan, and after seeing this dudefrom XMen3, couldnt resist modeling This is a personal modeling,texturing and specially hairs exercise. Will be doing hairs soon.<br />
<br />
Visit this link for updates...<br />
http://www.harshcg.com/wip.html]]>
	</description>
	<pubDate>Mon, 29 May 2006 01:36:18 +0000</pubDate>
	</item>
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